Our next question was about that Metal Gear comparison: “Obviously, we love the Metal Gear Solid series. While working on our extensive, nearly 500-page game design document over 2.5 years, we constantly admired games like The Last of Us, Metal Gear Solid, Uncharted, and many others that push the limits of development and gameplay mechanics. Inspired by these influences, our small team is committed to delivering the highest development quality and exceptional gameplay mechanics, despite our limited size. We strive to create rich and deep storytelling combined with engaging gameplay mechanics, offering an impressive and unforgettable gaming experience. Our goal is to push ourselves to our limits and give gamers the best possible experience we can provide.”

“We constantly admired games like The Last of Us, Metal Gear Solid, Uncharted, and many others that push the limits of development and gameplay mechanics.”

Black State has been in development for the better part of the past three years. The Motion Blur team says “the idea for Black State originated from the creative mind of Kadir Demirden. This concept has been evolving in his imagination for over a decade. During this period, extensive research and development were conducted to explore how a small team could produce a game with AAA quality.”

IGN will have much more on Black State as development progresses.

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